Event starts on 2019.04.24 for 1 days in Bali
http://aasec.conference.upi.edu/2019 | https://ifory.id/conf-abstract/ErjKPfHMk
Page 35 (data 1021 to 1038 of 1038) | Displayed ini 30 data/page
Corresponding Author
Farid Perdana
Institutions
1. Program Studi Farmasi, Fakultas Matematika dan Ilmu Pengetahuan Alam Univesitas Garut Jl. Jati No. 42 B Tarogong Garut, Jawa Barat
*ardi[at]uniga.Ac.id
Abstract
Plant diversity in Indonesia is a very big asset especially volatile oil content derived from various types of crops in Indonesia. Essential oils or also called volatile oil or essential oil is the term used for volatile oil. Grass essential oil of vetiver (Vetiveria Zizanioides L.) Obtained by steam destilation. Gas chromatography mass spectroscopy (GC-MS) is a dynamic method for the separation and detection of comfound-volatile compounds in a mixture. The purpose of this study was to determine the quality of vetiver oil from Garut Regency from two different places using gas coromatography - mass spectroscopy (GC-MS). Based on the results of gas chromatography - mass spectroscopy, the essential oil of H. Suganda fragrant roots identified 65 components or compounds, with the most dominant compound being isokhusenic acid, while the essential oils of vetiver campoeng garoet identified 79 components or compounds, with the most dominant compounds (3E) -5-Isopropyliden-6-methyl-3,6,9-decatrien-2-one.
Keywords
Keywords: Vetiveria zizanioides L., fragrant root, essential oil.
Topic
Chemistry
Corresponding Author
Eddy Soeryanto Soegoto
Institutions
Departemen Manajemen, Universitas Komputer Indonesia, Indonesia
Departemen Teknik dan Ilmu Komputer, Universitas Komputer Indonesia, Indonesia
Departemen Teknik dan Ilmu Komputer, Universitas Komputer Indonesia, Indonesia
Abstract
The purpose of this study is to provide the same experience for users when using online video streaming web. The research method used to describe the context is used to record current problems. The results of the research obtained are the basis for building web-friendly video streaming for plain color users. The cause of these results is because of the lack of a web that provides colorful user friendly video streaming applications. The conclusion are users who can experience the same experience when using web video streaming online.
Keywords
Application, web ,
Topic
Computer Science
Corresponding Author
Indah Khoerunnisa
Institutions
(1) Post-Graduate Studies School, Universitas Pendidikan Indonesia
(2) Technology and Vocational Education Faculty, Universitas Pendidikan Indonesia
(*) indahkhoerunnisa[at]upi.edu
Abstract
This study aims to develop VirLab in the simulation of water content analysis and ash content analysis in food analysis course. Limited practical resources in tools and practical places encourage researchers to develop simulation media as a tool of learning. The ideal ratio demands between the tools of practice available and the number of students is a prerequisite for the prevalence of student learning opportunities in the practice room. The research method used is design based research. Stages of research consist of design, development, and testing. VirLab developed is a simulation that can be accessed online on the website. The thermogravimetric method is presented on VirLab for water content analysis simulation, and the dry fogging method is presented on VirLab for ash content analysis simulation. Expert judgment and users assess the Virlab to provide responses of visual communication aspects, material relevance aspects, and its benefit aspects as learning media. The results show that VirLab of water and ash content analysis simulation can be used as learning media for food analysis course.
Keywords
virtual laboratory, simulation, water content analysis, ash content analysis
Topic
Computer and Communication Engineering
Corresponding Author
Eko Sugiarto
Institutions
(a) Art Education Department, Universitas Negeri Semarang, Semarang, Indonesia
*ekosugiarto[at]mail.unnes.ac.id
(b) PGSD Sumedang, Universitas Pendidikan Indonesia, Bandung, Indonesia
(c) Visual Communication Design, Universitas Negeri Semarang, Semarang, Indonesia
(d) Indonesian Language Department, Universitas Negeri Semarang, Semarang, Indonesia
Abstract
The limitations of the gallery building that displays works of art become an inhibitor in art appreciation learning. On the other hand, the development of digital-based media has not been widely used as an art learning media. This study aims to analyze the development of art students in studying the painting by using the virtual gallery as a learning media based on digital technology. The research design is carried out by steps: (1) designing & preparing virtual gallery; (2) input some art work as a learning resources; (3) implementing virtual gallery for painting appreciation learning; and (4) evaluating the learning process. The research subjects were 20 students in the art department who were studying painting appreciation. The results showed that students ability in appreciating paintings artwork had increased using virtual gallery as a digital technology based media. Student ability increases to (a) know, (b) understand, (c) analyze, and (d) assess the artwork. Therefore, it can be concluded that media learning based on technology can simplify art learning, especially in painting appreciation processes.
Keywords
digital, virtual, gallery, art, learning media
Topic
Computer and Communication Engineering
Corresponding Author
Fajar Nugraha Asyahidda
Institutions
Universitas Pendidikan Indonesia
Abstract
The era that continues to develop brings a variety of conveniences for humans, especially in this industrial 4.0 era, humans are greatly facilitated by a variety of digital devices. However, apart from that, industry 4.0 has disrupted various aspects of human life, such as social, cultural, economic, educational, and even sports. One of the major distractions in the field of sports is that some sports applications have shifted the sporting paradigm in which digital devices have presented virtual trainers with training offered. Through sports applications that present virtual trainers on smartphones, users can exercise without real help from the trainer. But does this impact change the traditional paradigm of sports. Using the cross-sectional survey technique, this article tries to find out about the respondents choice of the virtual trainers or reality trainers. By using 30 respondents, this study revealed that in the era of industrial revolution 4.0 technological advances that present virtual trainers have changed the paradigm of society in sports, they tend to choose sports guided by virtual trainers through smartphones and other gadgets. This article can have implications for the study of the sports industry in the future because the rapid use of digital devices has changed the paradigm of sports from traditional to digital.
Keywords
Industry 4.0, Sports, Sports Industry, Virtual trainers
Topic
Sport Science and Technology
Corresponding Author
rohman dijaya
Institutions
Universitas Muhammadiyah Sidoarjo
Abstract
Academics in the field of health need to understand anatomy visually needed to know the details and functions of each component of the anatomy of the body. More specifically, the female reproductive system in the pelvis based on its anatomy consists of two parts: the external genitalia (which are on the outside), and the internal genitalia (which are on the pelvis). The female reproductive system in the field of education and knowledge of Virtual Reality technology is very beneficial for midwifery and science students to support knowledge. Because with the existence of a technology Virtual Reality (VR) organs contained in the body will look more clearly. VR-based simulation methods have several important benefits when compared with the method of using anatomy props. Markerless Virtual Reality every object or whole room can be an object. the object that will be raised is the reproductive and female pelvic system objects and each of each marker displays an animated 3D object in accordance with the database that has been stored and 3D objects can be manipulated by moving, rotating and enlarging objects. The process of interaction between the model and the user, especially health academics, increases the psychological deprivation of users in terms of understanding womens reproductive anatomy.
Keywords
Anatomy,Markerless, Virtual Reality, Woman Reproduction
Topic
Computer Science
Corresponding Author
rohman dijaya
Institutions
Universitas Muhammadiyah Sidoarjo
Abstract
Maternal and Child Health Service is a health service that makes it easier for the public to monitor the growth and development of infants and toddlers. The people who get this health service are infants less than one year old and toddlers aged 1 to 5 years. Maternal and Child Health Service in the community, especially in rural areas, the medical equipment used is still inadequate, for example to weigh infants and toddlers, maternal and child health official use scales commonly used to weigh rice. Periodically babies and toddlers are weighed by medical personnel, and the results are then recorded in the maternal and child book. In some cases, the registration process is still not efficient, because the possibility of the book being lost. In this research, first coding from four sensors used are heart rate sensor, weight sensor, temperature sensor and ultrasonic sensor. In the microcontroller, the Artificial Neural Network artificial intelligence method is embedded to learn from inputs to classify decisions / action information from the sensor medical record results. Medical record data and learning outcomes from Artificial Neural Network will be sent using Internet of Things modules on the server so that they can be accessed by the application server both web and mobile. Visualization of medical record data and the results of the health conditions of infants and toddlers recapitulated on the cohort book periodically
Keywords
Artificial Neural Network, Child, Internet of Things, Health Service, Maternal
Topic
Computer Science
Corresponding Author
Natalia Magdalena R Mamulak
Institutions
Universitas Katolik Widya Mandira
Abstract
The Immigration Office is one of the public service offices that has many activities carried out. These activities are often covered and published in the form of news articles. The news that has been published is very much making it difficult to find the desired news. One way to search is by ranking. Ranking is one branch of knowledge from information retrieval. Information retrieval is to find material (usually documents) from a collection of unstructured data (usually text) to meet the information needs of a large collection. One method of searching documents is to use Vector Space Model (VSM). VSM uses a concept found in linear algebra, namely vector space. Based on the concept used, document modeling was developed to search the required documents. Column vector representation is used in converting input documents. Another concept used is to know the closeness between two vectors, namely by calculating the amount of angle formed between two vectors and then sorted from data that has the smallest to the largest angles that indicate the order of ranking data from the most relevant to not relevant. One of the weighting algorithms is the tf-idf algorithm which is influenced by the frequency of occurrence of words in each online document and the frequency of online documents that have the word. In this study explained the visualization of VSM in searching documents on news about immigration in the East Nusa Tenggara region.
Keywords
Imigration, Information Retrieval, TF-IDF, Vector Space Model, Visualization
Topic
Computer Science
Corresponding Author
Bambang Prasetya Adhi
Institutions
(1,2,3) Department of Informatics Education Faculty of Engineering Universitas Negeri Jakarta
*bambangpadhi[at]unj.ac.id
Abstract
Technology support the business processes of an organization. Advanced and established organizations have a variety of activities that are well managed with a framework or an architecture. Enterprise architecture is an illustration of how a business process can be managed with the support of various technologies in its environment. Vocational High School is one of the organizations in the field of education that needs to develop and adapt to the times. Many of his activities are now starting to switch from using manual technology. Currently data is one of the most important things to manage because it has value as an example for the accreditation process. In addition, increasing industrial and market demand needs to be taken seriously. Vocational education enterprise architecture is an architecture that can later build business processes in vocational secondary schools to facilitate organizations in responding to such rapid development. Vocational Education Enterprise Architecture Framework (VEEAF) was developed using the Federal Enterprise Architecture Framework (FEAF).
Keywords
business processes; Enterprise architecture; Vocational High School; Vocational Education Enterprise Architecture Framework (VEEAF)
Topic
Computer Science
Corresponding Author
Rina Febriana Hendrawan
Institutions
a) Electrical Education Study Program, Universitas Negeri Jakarta
*) ivan.hanafi[at]unj.ac.id
b) Technology and Vocational Education, Faculty of Engineering, Universitas Negeri Jakarta
c) Electrical Education Study Program, Universitas Negeri Jakarta
d) Electrical Education Study Program, Universitas Negeri Jakarta
e) Electrical Education Study Program, Universitas Negeri Jakarta
Abstract
In the face of the Era of the Asean Economic Community (MEA) as a manifestation of the implementation of the agreement of the ASEAN Free Trade Area (AFTA), the Indonesian nation must have the right strategy especially in the field of basic education. Graduates of basic education must have adequate knowledge, attitudes and skills, including the ability to adapt to changes in work situations that continue to change dynamically. The study aims to develop a model of life skills education for students at the basic education level that is oriented to local wisdom. The skills implemented by the school are first mapped based on the suitability of local wisdom in a number of fields and the need for initial knowledge, attitudes and skills for students to prepare themselves to enter the workforce. The vocationalization model based on local wisdom at the basic education level is used to find solutions in an effort to complement and prepare basic education graduates who do not continue their education to become productive and competitive workforce to face global competition, especially in facing the ASEAN Economic Community. Initial research results in the form of interview instruments and guidelines reviewed by experts consist of 1) local potential, 2) selection of basic types of skills in schools, 3) availability of equipment and materials for skills practice, 4) resources in schools, 5) support the parties in the application of skills learning, and 6) the process of learning skills.
Keywords
vocationalization, local wisdom, life skills, education skills.
Topic
Industry Engineering
Corresponding Author
Dindin Nasrudin
Institutions
Prodi Pendidikan Fisika
UIN Sunan Gunung Djati Bandung
Abstract
Waste is still a problem in certain areas. It is necessary to innovate the use of waste into a useful material, one of which is an energy source. This paper aims to describe the physical concepts that exist in the processing waste into an energy source. The method used is descriptive. This research shows that there are several physics concepts that play a role in the processing of waste into energy sources: force, pressure, fluid, energy, thermodynamics, electricity and others. This study concluded that the waste treatment process contains many physical concepts that can be packaged in the form of physics enrichment materials. The development of physics enrichment materials is expected to improve student literacy and awareness of waste and the physical concepts contained in it.
Keywords
electricity, power, waste
Topic
Physics
Corresponding Author
Mirsa Umiyati
Institutions
Universitas Warmadewa
Abstract
Abstract The Ayung river basin is the largest watershed in the Bali-Penida River Region with an area of 306,149 km2 with a river length of 71,791 km. This watershed through six districts/cities. Population growth and the demands of a more viable livelihood have encouraged people to continue to strive to meet all their needs and the development of tourism in Bali which is growing rapidly, but behind that there will be negative impacts caused mainly on the river water environment and river estuary. Industrial waste and household waste transported in river waters from year to year continue to increase. For this reason, it is necessary to evaluate the environmental conditions of river estuaries and environmental arrangements to be able to support water needs and tourism activities. The aim of this research is to make a model of conservation of water resources at the River Ayung estuary with ecotourism based. The research method uses quantitative and qualitative research methods by involving the researcher in a participatory manner in the subject of the research, ie the users of water and administrators of the traditional village of Kertalangu, Kesiman. For this reason, changes are needed as follows: object changes are subject to research. The research location is the estuary of the Ayung River. Data to be taken are data on changes in land function, climate, population, topography, bathymetry, land use, river boundaries and coastal boundaries, estuary values, orientation of water sources, functions of land around the river estuary. The results of the study of conservation of water resources in the Ayung River Estuary were 15.37 m3/sec, this conservation was carried out by building reservoirs downstream, to meet the water needs of the people in Bali Province designated as raw water, tourism water and 9542 ha of irrigation water.
Keywords
Keywords: water conservation, ecotourism, river estuary
Topic
Environmental Engineering
Corresponding Author
DADANG HAFID HAFID
Institutions
Technological and Vocational Education Students Programs Graduate School, Universitas Pendidikan Indonesia.
Jl. Dr. Setiabudhi no 229, Bandung, West Java, Indonesia.
Abstract
Abstract- This research conducted with the aim of analyzing the application of work-based learning models that are being carried out in vocational school (SMK). The scope of this research relates to the frame work used, weaknesses, strengths and characteristics of industrial involvement in the education process. This research was conducted by survey method, namely by directly observing the work-based learning process, with data obtained from the results of observations, interviews and literature studies from the program implementation manual. The object of his research is a school that carries out a work-based learning model in West Java, among others, Bandung Vocational High School with the name Toyota Tehcnician Education Program (T-TEP) and ASTRA Motor Guidance, 2 Subang Vocational School with the name Teaching Factory program, and Weak Abang Vocational High School under the name of the Yamaha Fostered Class Program. From the results of this research, it was found that the three schools that applied work-based learning models had their respective characteristics, and had their respective weaknesses and strengths, but from the three schools there was one similarity, namely using frame work synchronization, namely the curriculum arranged based on synchronization between compulsory competencies in school with industry competencies.
Keywords
Keyword; a learning approach that leverages the workplace to structure the experience gained in the workplace
Topic
Mechanical Engineering
Corresponding Author
Dini Destiani Siti Fatimah
Institutions
Departement of Informatics, Sekolah Tinggi Teknologi Garut
Jalan Mayor Syamsu No. 1, Jayaraga, Garut 44151
*dini.dsf[at]sttgarut.ac.id
Abstract
The village is an area that has a low population density, homogeneous social interactions, works in the field of agriculture and is the lowest government body under the sub-district. The progress of a village varies, depending on its ease in exchanging resources for the lives of its people. Remote villages are villages that are difficult to exchange resources with other regions, so that growth is hampered. The presence of the internet is expected to be able to open access to information to empower disadvantaged villages, among others, by creating village websites. The website is one means of introducing villages to other regions, so that there is an exchange of products and cultures that increase the prosperity of the village. Based on this, the research aims to design a village website. The methodology used in this design uses the mechanism for designing object-oriented Unified Approach websites. This method provides two major stages, namely Object Oriented Analysis and Object Oriented Design, with the help of Unified Modeling Language modeling. The results of the study are village websites that provide information on agricultural products and processed products offered to other regions. Since this website can be accessed globally, information about the village can be spread throughout the world. Website information can be updated by village officials through training for six hours. System development can be done by providing consultation facilities between village officials and system makers. The conclusion of this study is that the village website produced can be used to provide information about the work of the village community so that it can be marketed to other regions. This website can also be integrated with school and marketplace web.
Keywords
Marketplace, Remote Village, School, Unified Approach
Topic
Computer Science
Corresponding Author
Nitta Puspitasari
Institutions
1Program Studi Pendidikan Matematika, Institut Pendidikan Indonesia, Jl. Pahlawan No.32 Tarogong Garut, Jawa Barat, Indonesia.
2Progran Studi Teknologi Pembelajaran Pascasarjana, Institut Pendidikan Indonesia, Jl. Pahlawan No.32 Tarogong Garut, Jawa Barat, Indonesia.
Abstract
Statistics and probability are parts of mathematics that are often used in everyday life. However, to be able to understand statistics and probabilities a thinking process is needed is not easy. To determine the extent to which respondents understanding of statistics and probability survey conducted by giving the test to 115 respondents. The results showed that respondents difficulties in statistics and probability were difficulties in probabilistic reasoning, combinatoric reasoning, and proof of variability in random variables.
Keywords
-
Topic
Mathematics
Corresponding Author
Mega Achdisty Noordyana
Institutions
Institut Pendidikan Indonesia Garut, Jl. Terusan Pahlawan 32, Garut 44151, Indonesia.
*disty.0101[at]gmail.com
*mega[at]institutpendidikan.ac.id
Abstract
Wingeom program is a mindtool to solve geometry problems. It is used to develop dimensional geometry frameworks. The program can help visualize geometric concepts so clearly that respondents will understand geometry concepts effortlessly. Driven by this expediency, this design base research was carried out in three stages; what to learn, how to learn, when to learn, monitor the ongoing process and evaluate what has been planned, done, and the results of the process. This research is expected to be an alternative and solution in overcoming difficulties in understanding the Geometry concepts. Five respondents were selected to participate in this study. The results of the study showed that the respondents were able to explore, observe, and perform animated images and dimensional geometry material.
Keywords
Wingeom Program, Design base Research
Topic
Mathematics
Corresponding Author
Jafar Amiruddin
Institutions
(a) Department of Fire Safety Engineering, Universitas Negeri Jakarta
p3iunj[at]yahoo.com; jafar_amiruddin[at]unj.ac.id
(b) Department of Mechanical Engineering Education, Universitas Negeri Jakarta
(c) Fire & Rescue Management Office, DKI Jakarta
Abstract
This study aims to analyze the risk of occupational safety of firefighters using the AS / NZS 4360: 1999 semi-quantitative analysis method. The research was conducted at the East Jakarta Fire & Rescue Management Office. There are five stages of firefighters work that are analyzed: (1) Preparation / before departure, (2) Travel to the location of the fire, (3) Arriving at the location of the fire, (4) Extinguishing fires, (5) Post-fire suppression. The results showed: (a) Risk of work with acceptable categories as many as 13 risks, (b) Priority categories as many as 4 risks, (c) Substantial categories with 3 risks, (d) priority 1 categories as many as 5 risks, (e) very high category as many as 8 risks.
Keywords
risk of occupational safety, firefighters, fire prevention service
Topic
Industry Engineering
Corresponding Author
Lucky Rahayu Nurjamin
Institutions
INSTITUT PENDIDIKAN INDONESIA
Abstract
The development of technology in upholding any discipline of knowledge has been widely extended, particularly in linguistics study. One of the advancements is a language clustering software,functioning to analyze any linguistic data through the sorting procedure, namely Monoconc. Due to its significance, this study is aimed at expounding the practicality and the feasibility of this software. To achieve this aim, qualitative reseach was employed. As a result, monoconc software is recommmended to utilize in processing linguistic records. The simplicity as well as the viability are the main roots of proposing the software as an alternative to apply.
Keywords
clustering sofware, linguistics, Monoconc
Topic
Computer and Communication Engineering
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