Learning Object Virtual Reality Use in Online Learning
Cecep Kustandi, Nurdin Ibrahim, Hartati Muchtar
Universitas Negeri Jakarta
Abstract
This study aims to describe the application of learning object virtual reality use in online learning for educational Technology students- in Higher Education at Universitas Negeri Jakarta, Indonesia. The study focus on learning theories, learning method and learning model use in technology to improving learning outcomes in the classroom. The method use explanatory sequential mixed method research. The first phase, data collected by quantitative approach through distributing instruments to 300 respondents. The second phase, analyze of the result through qualitative approach. The data conducted by observation in the class, collaboration with 30 students- in academic year 2016 and 6 lecture of Learning Theories and Learning for interview. The results shows indicate that using virtual reality can be foster motivation to learn, develop students- skill in learning model simulation and learning can be efficient and effective. Learning object virtual reality also can be improve students- to teaching practice and exercise students- to create innovation learning model use in technology.
Keywords: learning object; virtual reality; online learning; simulation
Topic: Computer and Communication Engineering